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Mike Hall

Developer

Mike Hall

mikehall@microsoft.com

11 commits~9 files/commit

Performance

2026Previous year

Insights

Key patterns and highlights from this developer's activity.

Peak MonthJan'26193 performance
Growth Trend↑290%vs prior period
Avg Files/Commit9files per commit
Active Days10of 455 days
Top RepoPowerToys11 commits

Effort Over Time

Breakdown of growth, maintenance, and fixes effort over time.

Bug Behavior

Beta

Bugs introduced vs. fixed over time.

Investment Quality

Beta

Reclassifies engineering effort based on bug attribution. Commits that introduced bugs are retrospectively counted as poor investments.

60%Productive TimeGrowth 100% + Fixes 0%
18%Maintenance Time
23%Wasted Time
How it works

Methodology

Investment Quality reclassifies engineering effort based on bug attribution data. Commits identified as buggy origins (those that introduced bugs later fixed by someone) have their grow and maintenance time moved into the Wasted Time category. Their waste (fix commits) remains counted as productive. All other commits retain their standard classification: grow is productive, maintenance is maintenance, and waste (fixes) is productive.

Relationship to Growth / Maintenance / Fixes

The standard model classifies commits as Growth, Maintenance, or Fixes. Investment Quality adds a quality lens: a commit that introduced a bug is retrospectively counted as a poor investment — the engineering time spent on it was wasted because it ultimately required additional fix work. Fix commits (Fixes in the standard model) are reframed as productive, because fixing bugs is valuable work.

Proposed API Endpoint

Currently computed client-side from commit and bug attribution data. Ideal server-side endpoint:

POST /v1/organizations/{orgId}/investment-quality
Content-Type: application/json

Request:
{
  "startTime": "2025-01-01T00:00:00Z",
  "endTime": "2025-12-31T23:59:59Z",
  "bucketSize": "BUCKET_SIZE_MONTH",
  "groupBy": ["repository_id" | "deliverer_email"]
}

Response:
{
  "productivePct": 74,
  "maintenancePct": 18,
  "wastedPct": 8,
  "buckets": [
    {
      "bucketStart": "2025-01-01T00:00:00Z",
      "productive": 4.2,
      "maintenance": 1.8,
      "wasted": 0.6
    }
  ]
}

Recent Activity

Latest analyzed commits from this developer.

HashMessageDateFilesEffort
731532fThis commit introduces a **new feature** to the **CursorWrap** utility, allowing users to **disable cursor wrapping automatically when only a single monitor is detected**. This enhances the user experience for those who frequently switch between multi-monitor and single-monitor setups, such as docking and undocking a laptop. The change involves modifications to the core `CursorWrap` logic in `CursorWrapCore.cpp` and `CursorWrapCore.h`, the `MouseUtils` module's `dllmain.cpp`, and integrates a new `DisableCursorWrapOnSingleMonitor` setting into the **PowerToys Settings UI** via `MouseUtilsPage.xaml` and `MouseUtilsViewModel.cs`. This provides greater flexibility and control over cursor behavior based on the current display configuration.Feb 58grow
d26d9f7This commit significantly **enhances the CursorWrap module** within **MouseUtils** by introducing **improved multi-monitor support** and a new user-configurable **wrap mode setting**. It refactors the core logic into `CursorWrapCore` and `MonitorTopology` to dynamically update monitor topology, addressing scenarios like closing a laptop lid. Users can now select whether cursor wrapping occurs horizontally, vertically, or both via the **Settings UI**, providing greater control and robustness for this **Mouse Utilities** feature.Jan 2712grow
7cfa4d4This commit introduces **new capabilities** to the `Capture-MonitorLayout.ps1` script, part of the **MouseUtils** module's **CursorWrap** testing. It adds command-line parameters to explicitly control the inclusion of user, machine, and device names in the generated JSON output. By default, these potentially sensitive details are now excluded, enhancing privacy and offering greater flexibility for script users. This **enhancement** also includes a new `-help` parameter for improved script usability, allowing users to customize the output content as needed.Jan 211grow
4704e3eThis commit significantly **improves the CursorWrap utility's coordinate mapping** and wrapping behavior, especially for **multi-monitor setups**. It **refactors the monitor topology detection** in `dllmain.cpp` to use an edge-based alignment algorithm, which prevents incorrect cursor wrapping when adjacent monitors exist in coordinate space. This **enhancement** provides a more accurate and intuitive user experience for cursor movement across display boundaries. Additionally, **new testing tools** are introduced within the `CursorWrapTests` module, including PowerShell and Python scripts, to validate monitor layouts and analyze test results for better debugging.Jan 86maint
452e0dcThis commit introduces a **new developer tool**, `ModuleLoader.exe`, designed to facilitate **rapid testing of individual PowerToys modules**. This standalone Win32 executable allows developers to load, configure, and interact with PowerToys module DLLs, such as `powertoys.cursorwrap.dll`, outside of the full PowerToys application environment. It provides a console interface to load module settings, register hotkeys, and enable/disable module functionality, significantly streamlining the **PowerToys module development and debugging workflow**. This utility does not integrate with the main PowerToys settings UI but offers a dedicated environment for isolated module validation.Nov 2613grow
3bfa0a0This commit **enhances the CursorWrap module** by modifying its activation behavior to improve user experience. It ensures that the 'Activate on Startup' setting is automatically enabled whenever **CursorWrap** is turned on, streamlining its persistent activation. The `Enable` function in `src/modules/MouseUtils/CursorWrap/dllmain.cpp` now consistently starts the mouse hook, and the **Settings UI** (`src/settings-ui/Settings.UI/ViewModels/MouseUtilsViewModel.cs`) handles the automatic `CursorWrapAutoActivate` setting. This **behavior modification** clarifies that while CursorWrap is active when enabled, its startup behavior is now more intuitive, though manual deactivation of 'Activate on Startup' is still required when CursorWrap is disabled.Nov 122grow
cd988b7This commit introduces the **Cursor Wrap** functionality, a **new capability** within the **PowerToys Mouse Utilities** module. This feature allows the mouse cursor to seamlessly wrap from one edge of a display (or logical display stack) to the opposite edge, improving navigation across single or multi-monitor setups. The implementation includes a dedicated `CursorWrap` module, comprehensive integration into the **PowerToys Settings UI** for user configuration, and support for Group Policy Object (GPO) management. This provides users with an intuitive new way to traverse their screen real estate.Nov 531grow
d64f069This commit introduces a **new capability** that allows users to seamlessly switch between the **Mouse Pointer Crosshairs** and **Gliding Cursor** features within the **Mouse Module**. It primarily involves modifying the shared underlying state machine and activation logic, particularly in `src/modules/MouseUtils/MousePointerCrosshairs/dllmain.cpp`, to ensure proper state management and cancellation during transitions. This **feature enhancement** improves user experience by enabling direct toggling between these mouse utilities without requiring intermediate deactivation.Oct 231grow
a8596feThis commit introduces a **new capability** to the **Gliding Cursor** feature, enabling users to **cancel** the active gliding sequence. A low-level keyboard hook is implemented within the `MousePointerCrosshairs` module to detect the **Escape key** press. This allows users to interrupt the multi-stage gliding process at any point, immediately resetting its state and improving overall user control.Sep 292grow
faf7c7fThis commit introduces a **new capability** for the **MousePointerCrosshairs** module, allowing users to configure the crosshairs to display only horizontal, only vertical, or both lines. It addresses issues #24944 and #31817 by integrating a new `CrosshairsOrientation` setting into the **PowerToys Mouse Utilities** configuration. This involves updating the core crosshair rendering logic in `InclusiveCrosshairs.cpp`, extending the settings model via `MousePointerCrosshairsProperties.cs`, and adding a new ComboBox to `MouseUtilsPage.xaml` for user selection, significantly enhancing the tool's flexibility.Sep 297grow
df08d98This commit **implements the new "Gliding Cursor" accessibility feature** as an extension to the **Mouse Pointer Crosshairs** module. This **new capability** allows users to precisely control cursor movement and perform clicks using a single hotkey, enhancing usability for adaptive input devices. The feature integrates new settings for activation shortcut and speed within the **Mouse Utilities settings UI**, and modifies the core mouse hook logic in `dllmain.cpp` and `InclusiveCrosshairs.cpp` to manage the gliding state and cursor positioning. This provides a significant **accessibility enhancement** by offering an alternative, controlled method for mouse interaction.Aug 2111grow
731532fFeb 5

This commit introduces a **new feature** to the **CursorWrap** utility, allowing users to **disable cursor wrapping automatically when only a single monitor is detected**. This enhances the user experience for those who frequently switch between multi-monitor and single-monitor setups, such as docking and undocking a laptop. The change involves modifications to the core `CursorWrap` logic in `CursorWrapCore.cpp` and `CursorWrapCore.h`, the `MouseUtils` module's `dllmain.cpp`, and integrates a new `DisableCursorWrapOnSingleMonitor` setting into the **PowerToys Settings UI** via `MouseUtilsPage.xaml` and `MouseUtilsViewModel.cs`. This provides greater flexibility and control over cursor behavior based on the current display configuration.

8 filesgrow
d26d9f7Jan 27

This commit significantly **enhances the CursorWrap module** within **MouseUtils** by introducing **improved multi-monitor support** and a new user-configurable **wrap mode setting**. It refactors the core logic into `CursorWrapCore` and `MonitorTopology` to dynamically update monitor topology, addressing scenarios like closing a laptop lid. Users can now select whether cursor wrapping occurs horizontally, vertically, or both via the **Settings UI**, providing greater control and robustness for this **Mouse Utilities** feature.

12 filesgrow
7cfa4d4Jan 21

This commit introduces **new capabilities** to the `Capture-MonitorLayout.ps1` script, part of the **MouseUtils** module's **CursorWrap** testing. It adds command-line parameters to explicitly control the inclusion of user, machine, and device names in the generated JSON output. By default, these potentially sensitive details are now excluded, enhancing privacy and offering greater flexibility for script users. This **enhancement** also includes a new `-help` parameter for improved script usability, allowing users to customize the output content as needed.

1 filesgrow
4704e3eJan 8

This commit significantly **improves the CursorWrap utility's coordinate mapping** and wrapping behavior, especially for **multi-monitor setups**. It **refactors the monitor topology detection** in `dllmain.cpp` to use an edge-based alignment algorithm, which prevents incorrect cursor wrapping when adjacent monitors exist in coordinate space. This **enhancement** provides a more accurate and intuitive user experience for cursor movement across display boundaries. Additionally, **new testing tools** are introduced within the `CursorWrapTests` module, including PowerShell and Python scripts, to validate monitor layouts and analyze test results for better debugging.

6 filesmaint
452e0dcNov 26

This commit introduces a **new developer tool**, `ModuleLoader.exe`, designed to facilitate **rapid testing of individual PowerToys modules**. This standalone Win32 executable allows developers to load, configure, and interact with PowerToys module DLLs, such as `powertoys.cursorwrap.dll`, outside of the full PowerToys application environment. It provides a console interface to load module settings, register hotkeys, and enable/disable module functionality, significantly streamlining the **PowerToys module development and debugging workflow**. This utility does not integrate with the main PowerToys settings UI but offers a dedicated environment for isolated module validation.

13 filesgrow
3bfa0a0Nov 12

This commit **enhances the CursorWrap module** by modifying its activation behavior to improve user experience. It ensures that the 'Activate on Startup' setting is automatically enabled whenever **CursorWrap** is turned on, streamlining its persistent activation. The `Enable` function in `src/modules/MouseUtils/CursorWrap/dllmain.cpp` now consistently starts the mouse hook, and the **Settings UI** (`src/settings-ui/Settings.UI/ViewModels/MouseUtilsViewModel.cs`) handles the automatic `CursorWrapAutoActivate` setting. This **behavior modification** clarifies that while CursorWrap is active when enabled, its startup behavior is now more intuitive, though manual deactivation of 'Activate on Startup' is still required when CursorWrap is disabled.

2 filesgrow
cd988b7Nov 5

This commit introduces the **Cursor Wrap** functionality, a **new capability** within the **PowerToys Mouse Utilities** module. This feature allows the mouse cursor to seamlessly wrap from one edge of a display (or logical display stack) to the opposite edge, improving navigation across single or multi-monitor setups. The implementation includes a dedicated `CursorWrap` module, comprehensive integration into the **PowerToys Settings UI** for user configuration, and support for Group Policy Object (GPO) management. This provides users with an intuitive new way to traverse their screen real estate.

31 filesgrow
d64f069Oct 23

This commit introduces a **new capability** that allows users to seamlessly switch between the **Mouse Pointer Crosshairs** and **Gliding Cursor** features within the **Mouse Module**. It primarily involves modifying the shared underlying state machine and activation logic, particularly in `src/modules/MouseUtils/MousePointerCrosshairs/dllmain.cpp`, to ensure proper state management and cancellation during transitions. This **feature enhancement** improves user experience by enabling direct toggling between these mouse utilities without requiring intermediate deactivation.

1 filesgrow
a8596feSep 29

This commit introduces a **new capability** to the **Gliding Cursor** feature, enabling users to **cancel** the active gliding sequence. A low-level keyboard hook is implemented within the `MousePointerCrosshairs` module to detect the **Escape key** press. This allows users to interrupt the multi-stage gliding process at any point, immediately resetting its state and improving overall user control.

2 filesgrow
faf7c7fSep 29

This commit introduces a **new capability** for the **MousePointerCrosshairs** module, allowing users to configure the crosshairs to display only horizontal, only vertical, or both lines. It addresses issues #24944 and #31817 by integrating a new `CrosshairsOrientation` setting into the **PowerToys Mouse Utilities** configuration. This involves updating the core crosshair rendering logic in `InclusiveCrosshairs.cpp`, extending the settings model via `MousePointerCrosshairsProperties.cs`, and adding a new ComboBox to `MouseUtilsPage.xaml` for user selection, significantly enhancing the tool's flexibility.

7 filesgrow
df08d98Aug 21

This commit **implements the new "Gliding Cursor" accessibility feature** as an extension to the **Mouse Pointer Crosshairs** module. This **new capability** allows users to precisely control cursor movement and perform clicks using a single hotkey, enhancing usability for adaptive input devices. The feature integrates new settings for activation shortcut and speed within the **Mouse Utilities settings UI**, and modifies the core mouse hook logic in `dllmain.cpp` and `InclusiveCrosshairs.cpp` to manage the gliding state and cursor positioning. This provides a significant **accessibility enhancement** by offering an alternative, controlled method for mouse interaction.

11 filesgrow

Work Patterns

Beta

Commit activity distribution by hour and day of week. Shows when this developer is most active.

Collaboration

Beta

Developers who frequently work on the same files and symbols. Higher score means stronger code collaboration.

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